


But you don?t need to collect 2,500 crystals for this, since there is more than just those crystals in the game. You get 10 points for each crystal, once you collect 25,000, you gain a new life. Lily can also move in any direction, but that make the crystal collecting a bit difficult if you are under time pressure (chased by enemies).Īs already said, your goal is to collect all Crystals, which are either green, red, or blue. All ?lower? minions move only horizontal or vertical along those squares, ?higher? minions, including the Dream Reaper himself, can move in all directions. The level itself is divided into squares, where most squares contain either a Dream Crystal, obstacles (like pillars, water, etc.), or are empty by design. The game is 3D in an isometric overview (including different altitudes, but no "overlapping" between areas). There are also bonus levels for gaining extra lives. There are 49 levels in the game, with four different environments, like ancient Rome or Egyptian theme. Once you collect all crystals, you proceed to the next level. You must collect all Dream Crystals in a level, avoid all enemies (or destroy them if you can), and must do this fast enough or you will be chased be the Dream Reaper himself. Now she must find a way to escape before it?s too late.Įssentially, the game based upon Pac-Man. But something goes wrong and she got trapped inside her dream in the Land of Nod, where the Dream Reaper lives. John.When Lily, the games heroine, is in school, she fell asleep and begins dreaming. Tales from the Dragon Mountain 2: The Lair John would step down and twenty employees were laid off (with 80 remaining). Because of that in October 2008 it was announced Alex St.

From 1999 to 2008, the development division created around 30 to 35 games, but only three in the last three years. Since 1999 the company also has an in-house development studio. It is an online game publisher offering more than a 1,000 games on its portal website. WildTangent is based in Redmond, Washington and was founded in 1998.
